Skip to main content


Alison A. Carr-Chellman, Ph.D.

Dean, School of Education and Health Sciences

Full-Time Faculty

School of Education and Health Sciences: Office of the Dean


Email: Alison Carr-Chellman, Ph.D.
Phone: 937-229-3557
Raymond L. Fitz Hall, Room 618M
Curriculum Vitae: Read CV



  • Ph.D. in Instructional Systems Technology, Indiana University, Bloomington
  • M.S. in Instructional Design, Development and Evaluation, Syracuse University
  • B.S. in Elementary Education, Syracuse University

Licensures & Certifications

  • Cornell Certificate for Conflict Resolution

Professional Activities

  • President, Association of Educational Communications and Technology (AECT) 2021-22
  • Educational Technology Research & Development (ETRD) editorial board
  • Tech Trends reviewer, E-Learn Magazine, former EIC, currently on editorial board
  • Journal of Research on Technology in Education (JRTE) editorial board
  • Quality Matters, K-12 Strategy Committee
  • Rural Schools Multi-State Initiative, Advisory Board
  • The National Athletic and Professional Success Academy, Advisory Board.

Professional Memberships

  • Association of Educational Communications and Technology (AECT)
  • Council of Academic Deans from Research Institutions (CADREI)
  • American Association of Educational Research (AERA)


  • Learning with Technology: Doceo Center, Ali Carr-Chellman, PI, 2017-2020. $3,047,408.00
  • Idaho Building Capacity Project, Ali Carr-Chellman, PI, 2017-2020. $2,403,094.

Awards & Honors

  • Jonassen Award for Outstanding Research  
  • Outstanding Book Award (2017), Design & Development. For Carr-Chellman, A.A., Rowland, G.  (Eds.), (2017). Classic Dialogues: Exploring the Field of Educational Technology.  Routledge.
  • 2015 Association of Educational Communications and Technology (AECT) Research and Theory Division Outstanding Book Award for Instructional Design for Teachers.
  • 2014 Association of Educational Communications and Technology (AECT) Distinguished Development Award for work in applications of gaming and Instructional Design to classrooms as leverage points to systemically transform schools. 
  • James W. Brown Publication Award for Instructional-design theory, vol. III:  Building a common knowledge base. (2009) Lawrence Erlbaum Associates.  
  • Winner AERA SIG for Systems Thinking in Education “Outstanding Publication Award for Established Scholar.” For book chapter, Creating Shared Visions of the Future for K-12 Education.

Research Interests

  • Gender and gaming
  • Technology impact on learning
  • Learning sciences
  • Educational technology
  • Innovation and change
  • E-learning
  • Instructional design
  • Systemic thinking
  • Negentropy

Selected Recent Publications


  • Carr-Chellman, A.A., Rowland, G. (Eds.), (2017).  Classic Dialogues: Exploring the Field of Educational Technology
  • Carr-Chellman, A.A. (2016). Instructional Design for Teachers ID4T:  Improving Classroom Practice, 2nd.  Routledge.
  • Carr-Chellman, A.A. (2010). Instructional Design for Teachers ID4T:  Improving Classroom Practice
  • Reigeluth, C.M. & Carr-Chellman, A.A. (Eds.) (2009). Instructional-design theory, vol. III: Building a common knowledge base.  Lawrence Erlbaum Associates. Translated into Chinese 2018.
  • Carr-Chellman, A.A. (2006). User-Design.  Lawrence Erlbaum Associates.
  • Carr-Chellman, A. A. (Ed.). (2005). Global Perspectives on E-learning:  Rhetoric and Reality. Sage Publications.


Refereed Journal Articles:

  • MacAvoy, J.P., Freeman, S. Jr., Carr-Chellman, A.A., Kitchell, A. (2021). Perceptions versus reality: First year/early career faculty expectations and experiences through the lens of negentropy. International Journal of Leadership in Education. DOI: 1080/13603124.2021.1882703
  • Carr-Chellman, A.A. (2021). Too much Trojan technology. Tech Trends, 64, 811.
  • Carr-Chellman, A. & Russo, C.J. (2020). “Virtual Liabilities: Transforming Crisis Online Learning to Robust Online Learning.”School Business Affairs,  86, No. 7, 38-40.
  • Carr-Chellman, A.A., Freeman, S., & Kitchel, A. (2020). Negentropy: Systems theory and chaos for university leadership and management. Journal of Higher Education Management, 35 (2), 5-12.
  • Carr-Chellman, A.A., Kitchel, A., & Freeman, S. (2020). Negentropy: Energy creating tools for organizational development. Tech Trends, 64 (2), 275-179.
  • Carr-Chellman, A.A., Raney, T., Campbell, D. (2020). Gem state inequalities: Examining the recent history of Idaho public school funding through Kozol’s lens. Journal of Education Finance, 45 (4), 407-426.
  • Carr-Chellman, D.J., & Carr-Chellman, A.A. (2020). Integrating systems: The history of systems from von Bertalanffy to profound learning.  Tech Trends.
  • Carr, A.A., Raney, T., Campbell, D. (2019). Rural funding inequities: The case of Idaho’s public schools. Kappan Online. Retrieved from:
  • Carr-Chellman, A.A. (2019). Games to learn: An update from 2010. Issues and Trends in Educational Technology (ITET), 7 (1), 34-44.
  • Engerman, J.A., MacAllan, M. & Carr-Chellman, A.A. (2019).  Understanding learning in video games: A phenomenological approach to unpacking boy cultures in virtual worlds. Education and Information Technologies (EIT). 1-17. DOI: 10.1007/s10639-019-09930-2.
  • Gregg, A., Bergg, P., Carr-Chellman, A.A. (2019).  Changing the narrative: New directions in online retention. e-Learn Magazine. Retrieved from: 
  • Scroth, S., Tang, H., AlQahtani, M. and Carr-Chellman, A. (2019). An exploratory study of Osmo tangram and tangram manipulative in an elementary mathematics classroom.  Journal of Educational Technology Development and Exchange (JETDE) 11 (1), 1-11.
  • Carr-Chellman, A.A. (2018). Going to school doesn’t qualify: The uses of education experts in mass media reporting through the lens of the DeVos hearings. EJournal of Education Policy. Fall 2018. Retrieved from:
  • Engerman, J.A., MacAllan, M, & Carr-Chellman, A.A. (2018).  Games for boys: A qualitative study of experiences with commercial off the shelf gaming.  Educational Technology Research and Development, 66 (2), 313-339.

Popular Press/Non-refereed Publications

  • Carr-Chellman, A.A. (2021). On the growing curve: An interview on gaming to learn with G2A’s CEO, Bartosz Skwarczek. E-learn Magazine, (May). Available:
  • Carr-Chellman, A.A. (2021). Emergency Use Online Learning: What just happened to us? Times Higher Education (New York Times).
  • Dousay, T.A., Wetcho, S., Muljana, P.S., Arslan, O., Digges, E.H., Peacock, R., & Carr-Chellman, A.A. (2021). Hybrid or Virtual Conferencing, that is the question. Tech Trends, 65 (4). .
  • Carr-Chellman, A.A. (2021). A concept from Physics called negentropy could help your life run smoother. The Conversation (March 12, 2021).
  • Carr-Chellman,A.A., Dixon, R. (2020). Book Review of Vision and Action: Reinventing schools through personalized competency-based education. Tech Trends, (64), 545-546.
  • Carr-Chellman, A.A., Kitchel, A., Freeman, Jr. S., Gauert, S. (2020). Why picking up your socks isn’t enough…Or how negentropy could save the university. Profound Living. 
  • Carr-Chellman, A.A., Freeman, S., Kitchel, A. (2019). Leadership for Negentropic online enterprise. Revista Espanola de Pedagogia. (Spain) 

Selected Presentations

TED Talk: Bring Back the Boys: Gaming to Re-engage boys in their own learning.  Global January 2011. More than 1,000,000 views.